‘Interactive cinema ‘ is a very common term often used
without a clear understanding of it. It is often so because
a there is no clear definition to it. A lot of people believe it
is one where the is a interaction between the actor and the
audience, which is when the film offers participation of the
audience in the film, this is often when the actor talks to
the audience in the film but there is no active participation.
Another alternative perception is when the viewer ( often
a single viewer ) can make changes in the plot which
brings the movie to alternative endings.
In the second alternative there is actual interaction which
makes it like a game and the user/viewer has a role to play in the movie.
The question was placing interactivity in to create an
experience to the audience or the user which is quite different
from the above mentioned examples of interactive cinema.
Interactivity which gives an active participation to the
user was to be considered but in a way which creates
a whole new experience or serves a particular purpose.
Considering serving a particular purpose was a variety
of things like educational, entertainment, gaming, etc.
Educational sounded like quite an opportunity and since
integrating video and interactivty, give active participation
to the user would make quite an effective tool for learning,
it was to be considered or rather narrowed down upon.
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